"Amateurs are sometimes separated from professionals by skill, but always by motivation; the term itself derives from the Latin amare--"to love." The essence of amateurism is intrinsic motivation: to be an amateur is to do something for the love of it."
Clay Shirky, Cognitive Surplus
Shirky suggests that IM and EM are distinguishable from one another by more than just their motivating components: IM seems to produce a type of thinking and collaboration that EM doesn't. In essence, they create two different experiences. Learning for the sake of learning, on the individual and group level, seems to free one's potential for progress from limitations because the end goal is intangible. There are fewer limits when one is not working to fulfill a given number of hours or earn a certain amount of money.
- In the first session, the participants were not offered a reward for solving the puzzles.
- In the second session, half of the returning participants repeated the exact same process, while the other half of the participants were given a dollar for each shape they assembled.
- When Deci left the room to "give the participants a break," he found that, on average, the paid participants experimented with the puzzles for one minute more than they had during the "break" of the previous session.
- During the "break," Deci found that, on average, the amount of time that the participants who had been paid in the second session spent playing with the puzzles dropped by two minutes from the time spent during the second session.
- This means that they spent a minute less experimenting with the puzzles in the third session than they did in the first session, even though they weren't paid in the first session either.
(might be a bit over-generalized, but it still offers lots of food for thought)